rand::distributions

Struct Standard

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pub struct Standard;
Expand description

A generic random value distribution, implemented for many primitive types. Usually generates values with a numerically uniform distribution, and with a range appropriate to the type.

§Provided implementations

Assuming the provided Rng is well-behaved, these implementations generate values with the following ranges and distributions:

  • Integers (i32, u32, isize, usize, etc.): Uniformly distributed over all values of the type.
  • char: Uniformly distributed over all Unicode scalar values, i.e. all code points in the range 0...0x10_FFFF, except for the range 0xD800...0xDFFF (the surrogate code points). This includes unassigned/reserved code points.
  • bool: Generates false or true, each with probability 0.5.
  • Floating point types (f32 and f64): Uniformly distributed in the half-open range [0, 1). See notes below.
  • Wrapping integers (Wrapping<T>), besides the type identical to their normal integer variants.

The Standard distribution also supports generation of the following compound types where all component types are supported:

  • Tuples (up to 12 elements): each element is generated sequentially.
  • Arrays (up to 32 elements): each element is generated sequentially; see also [Rng::fill] which supports arbitrary array length for integer and float types and tends to be faster for u32 and smaller types. When using rustc ≥ 1.51, enable the min_const_gen feature to support arrays larger than 32 elements. Note that [Rng::fill] and Standard’s array support are not equivalent: the former is optimised for integer types (using fewer RNG calls for element types smaller than the RNG word size), while the latter supports any element type supported by Standard.
  • Option<T> first generates a bool, and if true generates and returns Some(value) where value: T, otherwise returning None.

§Custom implementations

The Standard distribution may be implemented for user types as follows:

use rand::Rng;
use rand::distributions::{Distribution, Standard};

struct MyF32 {
    x: f32,
}

impl Distribution<MyF32> for Standard {
    fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> MyF32 {
        MyF32 { x: rng.gen() }
    }
}

§Example usage

use rand::prelude::*;
use rand::distributions::Standard;

let val: f32 = StdRng::from_entropy().sample(Standard);
println!("f32 from [0, 1): {}", val);

§Floating point implementation

The floating point implementations for Standard generate a random value in the half-open interval [0, 1), i.e. including 0 but not 1.

All values that can be generated are of the form n * ε/2. For f32 the 24 most significant random bits of a u32 are used and for f64 the 53 most significant bits of a u64 are used. The conversion uses the multiplicative method: (rng.gen::<$uty>() >> N) as $ty * (ε/2).

See also: [Open01] which samples from (0, 1), [OpenClosed01] which samples from (0, 1] and Rng::gen_range(0..1) which also samples from [0, 1). Note that Open01 uses transmute-based methods which yield 1 bit less precision but may perform faster on some architectures (on modern Intel CPUs all methods have approximately equal performance).

Trait Implementations§

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impl Clone for Standard

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fn clone(&self) -> Standard

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Standard

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for Standard

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> SizedTypeProperties for T

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#[doc(hidden)] const IS_ZST: bool = _

🔬This is a nightly-only experimental API. (sized_type_properties)
true if this type requires no storage. false if its size is greater than zero. Read more
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#[doc(hidden)] const LAYOUT: Layout = _

🔬This is a nightly-only experimental API. (sized_type_properties)
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Printable for T
where T: Copy + Debug,